SPACE FEDERATION: UNIFICATION WARS MANUAL

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INFRASTRUCTURE TECHNOLOGY

Industry

Here is where it gets a bit tricky, the industry's sole purpose is to convert raw material produced from agriculture infrastructure into sellable goods. All the other infrastructure types in your empire don't need anything to produce what they produce. The industry infrastructure will need raw material to produce goods. Therefore, you will need to have sufficient amount of raw material in order to produce goods. As the blueprints can be used on these industry infrastructures, researching on them will help making the process of producing these goods more efficient. Goods can be sold to your populations or sold in the market. Goods are sold to your population at a fixed price of $5 per unit. Using the blueprints to research on this industry infrastructure will increase the efficiency of industry by 10% for every level researched.


 System

Heavy, Titan and Acheron are highly recommended. But to those who build lots of Dark system, planets can also be assigned for this purposes.




 Minister

Manufacturer Lvl 1
Increases production of consumer goods by 10% per level




 Races

Estimated income generated by manufacturing activities of each races.

   Name Base System 10 System 20 Minister 999 & System 20 Infra 100 & Minister 999 & System 20 Infra 200 & Minister 999 & System 20 Carnival & Infra 200 & Minister 999 & System 20
 Terran 9.9 84 232 1,222 2,212 3,202 12,810
 Marauder 11.0 94 257 1,357 2,457 3,557 14,233
 Guardian 6.6 56 154 814 1,474 2,134 8,541
 Collective 6.6 56 154 814 1,474 2,134 8,541
 Viral 106 8.8 75 206 1,086 1,966 2,846 11,387
 Aspha Miner 11.0 94 257 1,357 2,457 3,557 14,233




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